<?php
if (!defined('GAME')) {
    die();
}

function mg2static_points($uid, $st)
{
    global $u;
    if (isset($st['mg2static_points'])) {
        $mg = mysql_fetch_array(mysql_query('SELECT * FROM `eff_users` WHERE `uid` = "' . $uid . '" AND `data` LIKE "%add_mg2static_points%" ORDER BY `id` DESC LIMIT 1'));
        if (isset($mg['id'])) {
            $mg['data'] = $u->lookStats($mg['data']);
            $mg['data']['add_mg2static_points']++;
            $mg['data']['add_zm2proc']--;
            $mg['data'] = $u->impStats($mg['data']);
            mysql_query('UPDATE `eff_users` SET `data` = "' . $mg['data'] . '" WHERE `id` = "' . $mg['id'] . '" LIMIT 1');
        }
    }
}

if (isset($hod)) {
    if ($pr['id'] == 258) {
        //Энергия воздуха
        $minmp = round($btl->stats[$btl->uids[$eff['uid']]]['mpAll'] / 100);
        $minmp = rand($minmp, $minmp * 10);
        $minmp = -round($minmp);
    } elseif ($pr['id'] == 30) {
        //Знак воздуха
        $minmp = -$u->info['level'];
    }
    if (isset($minmp)) {
        //отнимаем МР у кастера
        if ($this->minMana($eff['user_use'], $minmp, 2) == false && $minmp > 0) {
            //снимаем эффект, мана закончилась
            $btl->delPriem($eff, $btl->users[$btl->uids[$eff['uid']]], 2);
        }
    }
} else {
    $uen = $u->info['enemy']; //на кого используем прием

    if (isset($_POST['useon'])) {
        $ue = $this->ue;
        if (isset($ue['id'])) {
            $uen = $ue['id'];
        } else {
            $uen = 0;
        }
    }

    if ($pl['id'] == 261 || $pl['id'] == 262 || $pl['id'] == 263) {
        //Заряд: Поражение
        if (isset($btl->stats[$btl->uids[$uen]]['mg2static_points']) && $btl->stats[$btl->uids[$uen]]['mg2static_points'] > 0) {
            $mg = mysql_fetch_array(mysql_query('SELECT * FROM `eff_users` WHERE `uid` = "' . $btl->users[$btl->uids[$uen]]['id'] . '" AND `data` LIKE "%add_mg2static_points%" ORDER BY `id` DESC LIMIT 1'));
            if (isset($mg['id'])) {
                $mg['data'] = $u->lookStats($mg['data']);

                if ($pl['id'] == 261) {
                    $hpmin = round($btl->stats[$btl->uids[$uen]]['hpAll'] / 100 * rand(1, 3));
                    $hpmin = round($hpmin * $mg['data']['add_mg2static_points']);
                    if ($u->info['level'] <= 9 && $hpmin > 250) {
                        $hpmin = 250;
                    } elseif ($u->info['level'] == 10 && $hpmin > 300) {
                        $hpmin = 300;
                    } elseif ($u->info['level'] >= 11 && $hpmin > 350) {
                        $hpmin = 350;
                    }
                } elseif ($pl['id'] == 262) {
                    $this->addPriem($btl->users[$btl->uids[$uen]]['id'], 264, '', 0, 77, $mg['data']['add_mg2static_points'], $u->info['id'], 1, 'зарядшок');
                    $mgd = mysql_fetch_array(mysql_query('SELECT `a`.`id` FROM `eff_users` AS `a` JOIN `priems` AS `b` ON `b`.`id` = `a`.`v2` WHERE `a`.`uid` = "' . $btl->users[$btl->uids[$uen]]['id'] . '" AND `a`.`v1` = "priem" AND `a`.`delete` = "0" AND `b`.`neg` = 0 ORDER BY `id` ASC LIMIT 1'));
                    if (isset($mgd['id'])) {
                        mysql_query('DELETE FROM `eff_users` WHERE `id` = "' . $mgd['id'] . '" LIMIT 1');
                    }
                } elseif ($pl['id'] == 263) {
                    //Медитация
                    $rg = round(3 * $u->info['level'] * $btl->stats[$btl->uids[$uen]]['mg2static_points']);

                    $btl->stats[$btl->uids[$u->info['id']]]['mpNow'] += $rg;
                    if ($btl->stats[$btl->uids[$u->info['id']]]['mpNow'] > $btl->stats[$btl->uids[$u->info['id']]]['mpAll']) {
                        $rg -= floor($btl->stats[$btl->uids[$u->info['id']]]['mpNow'] - $btl->stats[$btl->uids[$u->info['id']]]['mpAll']);
                        $btl->stats[$btl->uids[$u->info['id']]]['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpAll'];
                    }
                    $u->info['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpNow'];
                    $u->stats['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpNow'];
                    $btl->users[$btl->uids[$u->info['id']]]['mpNow'] = $btl->stats[$btl->uids[$u->info['id']]]['mpNow'];
                    mysql_query('UPDATE `stats` SET `mpNow` = "' . $btl->stats[$btl->uids[$u->info['id']]]['mpNow'] . '" WHERE `id` = "' . $u->info['id'] . '" LIMIT 1');
                    //заносим в лог боя
                    $vLog = 'time1=' . time() . '||s1=' . $u->info['sex'] . '||t1=' . $u->info['team'] . '||login1=' . $u->info['login'] . '||s2=' . $btl->users[$btl->uids[$u->info['enemy']]]['sex'] . '||t2=' . $btl->users[$btl->uids[$u->info['enemy']]]['team'] . '||login2=' . $btl->users[$btl->uids[$u->info['enemy']]]['login'] . '';
                    $mas1 = ['time' => time(), 'battle' => $btl->info['id'], 'id_hod' => ($btl->hodID + 1), 'text' => '', 'vars' => $vLog, 'zona1' => '', 'zonb1' => '', 'zona2' => '', 'zonb2' => '', 'type' => '1'];
                    if ($rg > 0) {
                        $rg = '+' . $rg;
                    } else {
                        $rg = '--';
                    }
                    $mas1['text'] = '{tm1} {u1} {1x16x0} заклинание &quot;<b>' . $pl['name'] . '</b>&quot; на {u2} и восстановил магические силы. <b><font color=#006699>' . $rg . '</font></b> [' . floor($btl->stats[$btl->uids[$u->info['id']]]['mpNow']) . '/' . $btl->stats[$btl->uids[$u->info['id']]]['mpAll'] . '] (Мана)';
                    $btl->add_log($mas1);


                    $mgd = mysql_fetch_array(mysql_query('SELECT `a`.`id` FROM `eff_users` AS `a` JOIN `priems` AS `b` ON `b`.`id` = `a`.`v2` WHERE `a`.`uid` = "' . $u->info['id'] . '" AND `a`.`v1` = "priem" AND `a`.`delete` = "0" AND `b`.`neg` = 1 ORDER BY `id` ASC LIMIT 1'));
                    if (isset($mgd['id'])) {
                        mysql_query('DELETE FROM `eff_users` WHERE `id` = "' . $mgd['id'] . '" LIMIT 1');
                    }
                }

                $mg['data']['add_mg2static_points'] = 0;
                $mg['data']['add_zm2proc'] = 0;
                $mg['data'] = $u->impStats($mg['data']);

                echo '<font color=red><b>Прием &quot;' . $pl['name'] . '&quot; успешно использован.</b></font>';
                mysql_query('UPDATE `eff_users` SET `data` = "' . $mg['data'] . '" WHERE `id` = "' . $mg['id'] . '" LIMIT 1');
            } else {
                echo '<font color=red><b>На цели нет приема &quot;Статика&quot;, либо нет уровня заряда (Воздух)</b></font>';
                $cup = true;
            }
        } else {
            echo '<font color=red><b>На цели нет приема &quot;Статика&quot;, либо нет уровня заряда (Воздух)</b></font>';
            $cup = true;
        }
    } elseif ($pl['id'] == 255) {
        //Силовое поле
        $re = $this->addPriem($u->info['id'], $pl['id'], -1, 0, 77, -2, $u->info['id'], 1, 'силовоеполе', 2, 1);
    } elseif ($pl['id'] == 17) {
        //молния [4]
        $hpmin = rand(1, 42);
    } elseif ($pl['id'] == 18) {
        //молния [5]
        $hpmin = rand(1, 50);
    } elseif ($pl['id'] == 91) {
        //молния [6]
        $hpmin = rand(1, 60);
    } elseif ($pl['id'] == 92) {
        //молния [7]
        $hpmin = rand(1, 73);
    } elseif ($pl['id'] == 93) {
        //молния [8]
        $hpmin = rand(1, 87);
    } elseif ($pl['id'] == 94) {
        //молния [9]
        $hpmin = rand(1, 105);
    } elseif ($pl['id'] == 95) {
        //молния [10]
        $hpmin = rand(1, 126);
    } elseif ($pl['id'] == 96) {
        //молния [11]
        $hpmin = rand(1, 151);
    } elseif ($pl['id'] == 30) {
        //Знак воздуха
        $re = $this->addPriem($u->info['id'], $pl['id'], -1, 0, 77, -2, $u->info['id'], 1, 'знаквоздуха', 1, 1);
    } elseif ($pl['id'] == 37) {
        //Цепь Исцеления [5] 1-3 цели
        $rx = rand(0, 20);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicRegen($btl->users[$ix], rand(1, 95), 2, $pl, $eff, 0, 0, false);
                $xx++;
            }
            $ix++;
        }
        $this->magicRegen($ue, rand(1, 95), 2, $pl, $eff, 0, 0, false);
    } elseif ($pl['id'] == 102) {
        //Цепь Исцеления [6] 1-3 цели
        $rx = rand(0, 20);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicRegen($btl->users[$ix], rand(1, 115), 2, $pl, $eff, 0, 0, false);
                $xx++;
            }
            $ix++;
        }
        $this->magicRegen($ue, rand(1, 115), 2, $pl, $eff, 0, 0, false);
    } elseif ($pl['id'] == 103) {
        //Цепь Исцеления [7] 1-3 цели
        echo 1;
        $rx = rand(0, 20);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicRegen($btl->users[$ix], rand(1, 138), 2, $pl, $eff, 0, 0, false);
                $xx++;
            }
            $ix++;
        }
        $this->magicRegen($ue, rand(1, 138), 2, $pl, $eff, 0, 0, false);
    } elseif ($pl['id'] == 104) {
        //Цепь Исцеления [8] 1-3 цели
        $rx = rand(0, 20);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicRegen($btl->users[$ix], rand(1, 165), 2, $pl, $eff, 0, 0, false); // не критует
                $xx++;
            }
            $ix++;
        }
        $this->magicRegen($ue, rand(1, 165), 2, $pl, $eff, 0, 0, false);
    } elseif ($pl['id'] == 105) {
        //Цепь Исцеления [9] 1-3 цели
        $rx = rand(0, 20);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicRegen($btl->users[$ix], rand(1, 198), 2, $pl, $eff, 0, 0, false);
                $xx++;
            }
            $ix++;
        }
        $this->magicRegen($ue, rand(1, 198), 2, $pl, $eff, 0, 0, false);
    } elseif ($pl['id'] == 106) {
        //Цепь Исцеления [10] 1-3 цели
        $rx = rand(0, 20);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicRegen($btl->users[$ix], rand(1, 238), 2, $pl, $eff, 0, 0, false);
                $xx++;
            }
            $ix++;
        }
        $this->magicRegen($ue, rand(1, 238), 2, $pl, $eff, 0, 0, false);
    } elseif ($pl['id'] == 107) {
        //Цепь Исцеления [11] 1-3 цели
        $rx = rand(0, 20);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicRegen($btl->users[$ix], rand(1, 286), 2, $pl, $eff, 0, 0, false);
                $xx++;
            }
            $ix++;
        }
        $this->magicRegen($ue, rand(1, 286), 2, $pl, $eff, 0, 0, false);
    } elseif ($pl['id'] == 38) {
        //Цепь Молний [6] 2-5 целей
        $rx = rand(10, 40);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicAtack($btl->users[$ix], rand(1, 35), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                $xx++;
            }
            $ix++;
        }
        $this->magicAtack($ue, rand(1, 35), 2, $pl, $eff, 0, 0, 0, 0, false);
        mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
    } elseif ($pl['id'] == 97) {
        //Цепь Молний [7] 2-5 целей
        $rx = rand(10, 40);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicAtack($btl->users[$ix], rand(1, 42), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                $xx++;
            }
            $ix++;
        }
        $this->magicAtack($ue, rand(1, 42), 2, $pl, $eff, 0, 0, 0, 0, false);
        mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
    } elseif ($pl['id'] == 98) {
        //Цепь Молний [8] 2-5 целей
        $rx = rand(10, 40);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicAtack($btl->users[$ix], rand(1, 51), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                $xx++;
            }
            $ix++;
        }
        $this->magicAtack($ue, rand(1, 51), 2, $pl, $eff, 0, 0, 0, 0, false);
        mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
    } elseif ($pl['id'] == 99) {
        //Цепь Молний [9] 2-5 целей
        $rx = rand(10, 40);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicAtack($btl->users[$ix], rand(1, 61), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                $xx++;
            }
            $ix++;
        }
        $this->magicAtack($ue, rand(1, 61), 2, $pl, $eff, 0, 0, 0, 0, false);
        mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
    } elseif ($pl['id'] == 100) {
        //Цепь Молний [10] 2-5 целей
        $rx = rand(10, 40);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicAtack($btl->users[$ix], rand(1, 73), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                $xx++;
            }
            $ix++;
        }
        $this->magicAtack($ue, rand(1, 73), 2, $pl, $eff, 0, 0, 0, 0, false);
        mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
    } elseif ($pl['id'] == 101) {
        //Цепь Молний [11] 2-5 целей
        $rx = rand(10, 40);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                $this->magicAtack($btl->users[$ix], rand(1, 88), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                $xx++;
            }
            $ix++;
        }
        $this->magicAtack($ue, rand(1, 88), 2, $pl, $eff, 0, 0, 0, 0, false);
        mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
    } elseif ($pl['id'] == 259) {
        //Искра
        if (rand(0, 1) == 1) {
            //удар по противнику
            $rx = 1;
            $xx = 0;
            $ix = 0;
            while ($ix < count($btl->users)) {
                if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $u->info['enemy'] != $btl->users[$ix]['id']) {
                    $this->magicAtack($btl->users[$ix], rand(1, 51), 2, $pl, $eff, 0, 0, 0, 0, false);
                    mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                    $xx++;
                }
                $ix++;
            }
            if ($xx == 0) {
                $this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]], rand(1, 41), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
            }
        } else {
            //восстановление
            $rx = 1;
            $xx = 0;
            $ix = 0;
            while ($ix < count($btl->users)) {
                if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] == $ue['team'] && $xx < $rx && $uen != $btl->users[$ix]['id']) {
                    $this->magicRegen($btl->users[$ix], rand(1, 151), 2, $pl, $eff, 0, 0, false);
                    $xx++;
                }
                $ix++;
            }
            if ($xx == 0) {
                $this->magicRegen($btl->users[$btl->uids[$u->info['id']]], rand(1, 151), 2, $pl, $eff, 0, 0, false);
            }
        }
    } elseif ($pl['id'] == 39) {
        //Искры [8] 1-7 целей
        $rx = rand(0, 60);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $u->info['enemy'] != $btl->users[$ix]['id']) {
                $this->magicAtack($btl->users[$ix], rand(1, 41), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                $xx++;
            }
            $ix++;
        }
        $this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]], rand(1, 41), 2, $pl, $eff, 0, 0, 0, 0, false);
        mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
    } elseif ($pl['id'] == 108) {
        //Искры [9] 1-7 целей
        $rx = rand(0, 60);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $u->info['enemy'] != $btl->users[$ix]['id']) {
                $this->magicAtack($btl->users[$ix], rand(1, 50), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                $xx++;
            }
            $ix++;
        }
        $this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]], rand(1, 50), 2, $pl, $eff, 0, 0, 0, 0, false);
        mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
    } elseif ($pl['id'] == 109) {
        //Искры [10] 1-7 целей
        $rx = rand(0, 60);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $u->info['enemy'] != $btl->users[$ix]['id']) {
                $this->magicAtack($btl->users[$ix], rand(1, 60), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                $xx++;
            }
            $ix++;
        }
        $this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]], rand(1, 60), 2, $pl, $eff, 0, 0, 0, 0, false);
        mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
    } elseif ($pl['id'] == 110) {
        //Искры [11] 1-7 целей
        $rx = rand(0, 60);
        $rx = floor($rx / 10);
        $xx = 0;
        $ix = 0;
        while ($ix < count($btl->users)) {
            if ($btl->stats[$ix]['hpNow'] > 0 && $btl->users[$ix]['team'] != $u->info['team'] && $xx < $rx && $u->info['enemy'] != $btl->users[$ix]['id']) {
                $this->magicAtack($btl->users[$ix], rand(1, 72), 2, $pl, $eff, 0, 0, 0, 0, false);
                mg2static_points($btl->users[$ix]['id'], $btl->stats[$ix]);
                $xx++;
            }
            $ix++;
        }
        $this->magicAtack($btl->users[$btl->uids[$u->info['enemy']]], rand(1, 72), 2, $pl, $eff, 0, 0, 0, 0, false);
        mg2static_points($btl->users[$btl->uids[$u->info['enemy']]]['id'], $btl->stats[$btl->uids[$u->info['enemy']]]);
    }


    //отнимаем НР у противника
    if ($hpmin > 0) {
        if (isset($hpmin) && $uen > 0 && $btl->stats[$btl->uids[$uen]]['hpNow'] > 0) {
            $this->magicAtack($ue, $hpmin, 2, $pl, $eff, 0);
            mg2static_points($uen, $btl->stats[$btl->uids[$uen]]);
        } else {
            $cup = true; //не удалось использовать прием
        }
    }
}
